Note: After installing Xcode, I launched it, accepted license agreement and let it finish its run of installing additional tools (which is a one time activity). What is the advisable approach to take here? Here's the complete picture (pardon the pun):Īlthough I am talking in context of macOS Mojave, the question remains the same with regard to previous versions of macOS. when running brew config, the value for CLT: is shown as N/A. Also, from my previous experience, if the command line tools aren't installed separately from Xcode (by running xcode-select -install), they are not detected by Homebrew, i.e. What's the probable reason for this disparity? Will this install Xcode command line tools twice? Or overwrite the existing installation?Īs I understand, Xcode command line tools can be installed without installing Xcode. Thus far I am convinced that the Xcode command line tools are installed. After installing Xcode command-line tools, follow the steps below to install Homebrew. This command prints the path of the active developer directory. I also ran, gcc and make and bash was able to locate and execute them. Open your terminal, and run the below xcode-select command in the terminal to check if the Xcode Command Line Tools is already installed. Which printed the path for the Developer directory as follows: /Applications/Xcode.app/Contents/DeveloperĪs suggested in the answer, I also verified the return value by running: Or not?Īs per this answer, I checked if the command line tools are installed by running: My understanding is that installing Xcode also installs the command line tools. Now, I wish to install Homebrew which requires Xcode command line tools to be installed. ![]() Immediately after that I installed Xcode Version 10.0 (10A255) from the Mac App Store. ![]() I performed a fresh install of macOS Mojave 10.14.
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